The September 18 v1.0.1 update and its two hotfixes address missing tools, terrain traps, several crashes, equipment-stat display and Adrian's Tentacle Cleanup task. Use the index below to distinguish a named fix from a recovery procedure that the developer has not documented [1].
Scope: Steam v1.0.1 and September 18 hotfixes; checked September 20, 2026. “Official fix” means the developer says the issue was addressed. It is not a claim that we reproduced or tested the fix on every save.
Symptom → official status → next check
Scroll the table sideways on a small screen. Focus the table to use the arrow keys.
| Your symptom | Official status | What to check and what remains unknown |
|---|---|---|
| A tool disappeared | v1.0.1 adds lost-tool recovery. | Check Primary Storage, your inventory and the shop that originally sold it: these are the locations named in the notes. No guaranteed recovery timing is specified. |
| Character is trapped in terrain | An unstuck failsafe is described for already-affected saves. | Confirm the update is installed. The notes do not give a manual activation method; this guide does not prescribe editing coordinates or deleting a save. |
| Equipment stats are blank | The first v1.0.1 hotfix addresses the equipment scene. | Distinguish missing displayed stats from a missing item. The announcement is about the display, not item restoration. |
| Adrian's Tentacle Cleanup will not advance | Hotfix #2 specifically names this task. | Check for that hotfix. No required repeat dialogue or quest reset is stated; a different Adrian task is not automatically the same bug. |
| A crash follows moving stored items | The update lists a storage-movement crash fix and an item-loss safeguard. | Describe the action and any error if it recurs. Neither note gives a universal procedure to restore previously lost non-tool items. |
| A crash follows radio playback, fog, or dust effects | These are separate listed crash fixes. | Identify which trigger matches your case. Radio-related failures could appear later, such as when opening the pause menu; “any crash” is too broad a match. |
| Interacting with animals crashes in a non-English language | The update names this language-dependent crash. | Include the selected language in a report. This does not establish that every animal-interaction problem has the same cause. |
| Stuttering or slow map/menu transitions | Performance improvements and two Deck settings are announced. | Use the Steam Deck display advice. Potential performance improvement is different from a guaranteed crash or stutter fix. |

How to read the status
- Official fix: named in the dated announcement, as shown in the index.
- Official workaround: requires an explicit, supported procedure. No manual save-recovery workaround is established here.
- Player report: a dated observation; it does not by itself prove a persistent post-hotfix defect.
- Unknown: the source does not establish a recovery trigger or outcome. It is not evidence that your save is permanently broken.
The public July stutter discussion is historical context, not a verified list of issues remaining after September 18 [2]. This page does not label the Lost Farmer or Bug Catching Net questions as resolved.
If your symptom remains
- Match the version and trigger
Record the installed version where available, platform, language, exact action and any error text. Separate a blank stats panel from a lost item, or a crash from low frame rate.
- Check the named recovery locations only when relevant
The Primary Storage / inventory / original-shop check applies to the lost-tool safeguard. Do not generalize it to every missing object or quest reward.
- Describe the remaining issue
Use the game's Steam Community discussion area ↗ for a game report. Do not share account credentials or private files publicly. For an error in this guide, use Contact.
Sources & references
- [1]SteamDeck Improvements, Bug Fixes and Balance Changes; Hotfix for v1.0.1; Hotfix #2 v1.0.1 — September 18. Official Steam announcements ↗
- [2]Game stutters badly… — July discussion. Historical developer/player context. Read the dated discussion ↗